Command | Description | Usage |
addbot | Adds a bot to a single player game (or can add a bot to a server using rcon - server must have bot_enable set to 1). Also see rcon | \addbot
botname level team delay eg \addbot Xaero 5 blue 20 or \rcon addbot Xaero 5 blue 20 |
banClient | ||
banUser | ||
bind | Used to bind keys to commands. Also see, unbind, unbindall, bindlist | \bind space +button5 |
bindlist | Displays a list all bindings. | \bindlist |
bottomshots | (OSP) displays the worst accuracy scorers & scores for each weapon. Also see, topshots | \bottomshots |
callvote | Used to call votes on a server, i.e to change map, change game type, kick players etc. |
\callvote map q3dm6 or \callvote kick somemonkey |
centerview | ||
cinematic | ||
clear | Clears all text from the console | \clear |
clientinfo | ||
clientkick | Server command to kick players as referenced by their client ID. Also see, kick, rcon, callvote, players |
\clientkick 5 or \rcon clientkick 5 or \callvote clientkick 5 |
cmd | ||
cmdlist | ||
condump | Dumps the contents of the console to a text file | \condump complaininglamer |
connect | Used to connect to game servers. Also see, disconnect |
\connect 127.34.50.2 or \connect 127.34.50.2:27960 |
cvar_restart | ||
cvarlist | ||
demo | Used to run demo files. Note: demos recorded in a mod (i.e. OSP) will have to be played back from within that mod. This means you have to change to that mod at the main menu before playing the demo. Also see, record, timedemo | \demo ownageondm7 |
devmap | ||
dir | ||
disconnect | Disconnects you from the game server. Also see, connect | \disconnect |
dumpuser | ||
echo | ||
exec | Used to execute config files | \exec mygroovyconfig |
follow | Switches to spectate mode and follows a chosen player or client number. |
\follow [SCOT]^MaxxBla or \follow 3 |
heartbeat | ||
imagelist | ||
in_restart | Restarts the input system, sometimes required if you've changed input cvars at the console. Also see, snd_restart, vid_restart | \in_restart |
kick | ||
killserver | ||
localservers | ||
map | ||
nextdemo | ||
nextmap | Changes to the next map in the cycle (this is for single player mode, use rcon to go to next map on a server. Also see, rcon, map | Single
Player \nextmap Or Server \rcon nextmap |
password | Display/set the password to be used when connecting to game server | \password str5gh7 |
path | Displays/sets search path for .pk3 files. Default path is /baseq3 |
\path /otherfolder |
ping | ping a server | \ping 127.34.50.2 |
play | Plays a wave file | \play somesound.wav |
players | (OSP) displays a list (in the console) of all clients connected to the server, giving their client id number, rate, snaps, maxpackets & timenudge information | \players |
protocol | Display current network protocol version in use by q3a | \protocol |
rcon | Used to issue console commands to a server. Also see, rconPassword | \rcon map q3dm6 |
rconPassword | Sets / Displays the rcon password, required to issue commands to a server. Also see, rcon | |
reconnect | Reconnects you to the last server played. Note, the last server info is only held by quake until you quit out of it. So if your dial-up drops, alt-tab or alt-enter out of quake, re-dialup, back into quake and reconnect | \reconnect |
record | For recording demos. To record a demo you must set synchronousClients to 1 ("\g_synchronousClients 1") and then record your demo. If you are recording someone else online this is all you have to do. If you want to record yourself your must reset synchronousClients to 0 once your recording has begun. (otherwise the game is quite jerky to play) Also see, stoprecord, demo |
\g_syncronousClients 1 \record meplayinglive \g_syncronousClients 0 |
reset | Resets any given variable to its default setting. | \reset r_showsky |
s_info | Displays sound information | \s_info |
s_list | Displays a list of all sounds loaded | \s_sound |
s_stop | ???? - Stops the sound system ? | \s_stop |
screenshot | Takes a screenshot and stores it in your screenshots folder (creates a folder if needs to) | \screenshot |
screenshotJPEG | Takes a screenshot using JPEG compression and stores it in your screenshots folder (creates a folder if needs to) | \screenshotJPEG |
seta | Sets a cvar in such a way that it will be written to your q3config.cfg file | \seta name mynewname |
showip | Displays the IP of the server you are connected to. Will display 127.0.0.1 if not connected to a server. | \showip |
snd_restart | Used to restart the sound system, required by some sound cvar changes in the console. Also see, in_restart, vid_restart | \snd_restart |
stoprecord | Stops the recording of a demo. Also see, record | \stoprecord |
timedemo | Used to benchmark your current setup, sets the mode to play demos as fast as they can be on your system with the results being displayed in the console at the end of the demo. Also see, demo |
\timedemo 1 \demo four \timedemo 0 |
timescale | Sets playback speed for demos, 1 normal speed, 2 = 2x speed, 0.5=half speed etc etc. |
\timescale 1
(normal) \timescale 0.5 (half speed) \timescale 3 (3x speed) |
topshots | (OSP) displays the top accuracy scorers & scores for each weapon. Also see, bottomshots | \topshots |
unbind | Unbinds a chosen key. Also see, bind | \unbind space |
unbindall | Unbinds all keys | \unbindall |
vid_restart | Used to restart the video system, required after some grafix cvars are changed from the console. Also see, in_restart, snd_restart | \vid_restart |
writeconfig | writes your current quake configuration to a config file | \writeconfig mynewconfig.cfg |